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Create(RenderTarget,Triangle[]) メソッド

GrapeCity.Documents.DX.Windows アセンブリ > GrapeCity.Documents.DX.Direct2D 名前空間 > Mesh クラス > Create メソッド : Create(RenderTarget,Triangle[]) メソッド
an instance of RenderTarget
An array of Triangle structures that describe the triangles to add to this mesh.
Create a mesh that uses triangles to describe a shape and populates it with triangles.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal renderTarget As RenderTarget, _
   ByVal triangles() As Triangle _
) As Mesh
public static Mesh Create( 
   RenderTarget renderTarget,
   Triangle[] triangles
)

パラメータ

renderTarget
an instance of RenderTarget
triangles
An array of Triangle structures that describe the triangles to add to this mesh.
参照

Mesh クラス
Mesh メンバ
オーバーロード一覧